So Real Digital Twins secures CHF 2.5 million

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29.12.2021
Digital twin of sneaker (So Real)

The Bernese startup uses virtual reality software to automate the production process of digital twins of 3D objects. The startup has raised CHF 2.5 million in a new financing round by conversion of convertible loans into share capital.

Producing pipelines of VR marketing material, games and immersive experiences requires enormous effort in order to create good-looking, game-ready 3D objects. To address this problem, Ian Ravenshaw Bland, Charles Flükiger, Peter Stähli, and Claude Flükiger established So Real in 2019 with headquarters in Köniz, Bern.

So Real aims to accelerate the production of immersive experiences and to make virtual experiences of all products a reality for all manufacturers. The startup offers patented scanning and conversion technology to facilitate the mass production of cinematic quality, game/VR-ready 3D assets for use in games, films, and all extended reality (XR) on the web, thus enabling access to immersive experiences. With very little effort, the startup creates digital twins for its customers. Besides boosting customer engagement, the immersive experiences contribute to a reduction in product returns.

Accoring to a post on the website of the law firm Walder Wyss, the startup raised CHF 2.5 million in a new financing round by conversion of convertible loans into share capital. Further details of the round remain undisclosed.

(RAN)
Photo: So Real

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